Gin Rummy Online

The Home Of Online Rummy Games


Search This Site:


Google
 

#1 Recommended Gin Rummy Online Site

Gin Rummy online

Company: - Rummy Royal   ($200 Welcome Bonus!)
Rank: #1
Free Games: Yes   
Win Real Money:  Yes
Description: RummyRoyal.com provides online Rummy Games, Gin Rummy, Kalooki, Oklahoma Gin and tournaments for fun or money. It is the largest rummy community online.

 Play Rummy For Money Play Free Online Gin Rummy and Kalooki with Friends

Introduction
Gin Rummy is one of the most popular forms of rummy. The game is generally played by two players, each receiving ten cards. Here is an article by David Parlett on the History of Gin Rummy, which was originally published on the Game Account site.
Note: I have been told that among some players the name Gin Rummy in fact refers to not to the game described below, but to the game which is called 500 Rum on this web site.
The Deck
One standard deck of 52 cards is used. Cards in each suit rank, from low to high:
Ace 2 3 4 5 6 7 8 9 10 Jack Queen King.
The cards have values as follows:
Face cards (K,Q,J) 10 points
Ace 1 point
Number cards are worth their spot (index) value.
The Deal
The first dealer is chosen randomly, and the turn to deal alternates between the players. Each player is dealt ten cards, one at a time. The twenty-first card is turned face up to start the discard pile and the remainder of the deck is placed face down beside it to form the stock. The players look at and sort their cards.
Object of the Game
The object of the game is to collect a hand where most or all of the cards can be combined into sets and runs and the point value of the remaining unmatched cards is low.
a run or sequence consists of three or more cards of the same suit in consecutive order, such as 5, 8, 10, 7, 7.
A card can belong to only one combination at a time - you cannot use the same card as part of both a set of equal cards and a sequence of consecutive cards.
Note that in Gin Rummy the Ace is always low. A-2-3 is a valid sequence but A-K-Q is not.
Play
A normal turn consists of two parts:
The Draw. You must begin by taking one card from either the top of the stock pile or the top card on the discard pile, and adding it to your hand. The discard pile is face up, so you can see in advance what you are getting. The stock is face down, so if you choose to draw from the stock you do not see the card until after you have committed yourself to take it. If you draw from the stock, you add the card to your hand without showing it to the other players.
The Discard To complete your turn, one card must be discarded from your hand and placed on top of the discard pile face up. If you took the top card from the discard pile, you must discard a different card - taking the top discard and putting the same card back is not permitted.
For the first turn of the hand, the draw is done in a special way. First, the person who did not deal chooses whether to take the turned up-card. If the non-dealer declines it, the dealer may take the card. If both players refuse the turned-up card, the non-dealer draws the top card from the stock pile. Whichever player took a card completes their turn by discarding and then it is the other player's turn to play.
Knocking
You can end the play at your turn if, after drawing a card, you can form sufficient of your cards into valid combinations: sets and runs. This is done by discarding one card face down on the discard pile and exposing your whole hand, arranging it as far as possible into sets (groups of equal cards) and runs (sequences). Any remaining cards from your hand which are not part of a valid combination are called unmatched cards or deadwood. and the total value of your deadwood must be 10 points or less. Ending the play in this way is known as knocking, presumably because it used to be signalled by the player knocking on the table, though nowadays it is usual just to discard face down. Knocking with no unmatched cards at all is called going gin, and earns a special bonus.
A player who can meet the requirement of not more than 10 deadwood can knock on any turn, including the first. A player is never forced to knock if able to, but may choose instead to carry on playing, to try to get a better score.
The opponent of the player who knocked must spread their cards face-up, arranging them into sets and runs where possible. Provided that the knocker did not go gin, the opponent is also allowed to lay off any unmatched cards by using them to extend the sets and runs laid down by the knocker - by adding a fourth card of the same rank to a group of three, or further consecutive cards of the same suit to either end of a sequence.
If a player goes gin, the opponent is not allowed to lay off any cards.
Note that the knocker is never allowed to lay off cards on the oppponent's sets or runs.
The play also ends if the stock pile is reduced to two cards, and the player who took the third last card discards without knocking. In this case the hand is cancelled, there is no score, and the same dealer deals again. Some play that after the player who took the third last stock card discards, the other player can take this discard for the purpose of going gin or knocking after discarding a different card, but if the other player does neither of these the hand is cancelled.
Scoring
Each player counts the total value of their unmatched cards. If the knocker's count is lower, the knocker scores the difference between the two counts.
If the knocker did not go gin, and the counts are equal, or the knocker's count is greater than that of the opponent, the knocker has been undercut. In this case the knocker's opponent scores the difference between the counts plus a 10 point bonus.
A player who goes gin scores a bonus 20 points, plus the opponent's count in unmatched cards, if any. A player who goes gin can never be undercut. Even if the other player has no unmatched cards at all, the knocker gets the 20 point bonus the other player scores nothing.
The game continues with further deals until one player's cumulative score reaches 100 points or more. This player then receives an additional bonus of 100 points. If the loser failed to score anything at all during the game, then the winner's bonus is 200 points rather than 100.
In addition, each player adds a further 20 points for each hand they won. This is called the line bonus or box bonus. These additional points cannot be counted as part of the 100 needed to win the game.
After the bonuses have been added, the player with the lower score pays the player with the higher score an amount proportional to the difference between their scores.
 

 

Gin Rummy News


Academy of Performing Arts presents "The Gin Game" - Cape Cod Today

5 Sep 2010 at 11:21pm  two kindred spirits play out their contentious relationship over a game of gin rummy. The theater is air conditioned for your comfort while enjoying this play.
Read more...


MIKE WEATHERFORD: Looking back on Lance Burton - Las Vegas Review Journal

5 Sep 2010 at 8:26am  the trophy was the Tropicana's gin rummy trophy. I didn't think the (actual) medal was impressive-looking enough. I borrowed the trophy from the Tropicana." ? In July 1991, Burton took the big risk of leaving the ...
Read more...


Ancient Chinese game finding new popularity locally and abroad - Register-Herald

4 Sep 2010 at 11:29pm  She says the most commonly known game she can use for comparison is gin rummy. ?There are lots of rules, but it is lots of fun. We?ve even learned some of the Chinese language.? Terry Rojas says the game is ...
Read more...


Reach out and plant your roots (My Turn) - Globe Gazette

2 Sep 2010 at 11:46pm  for being covered with sand) we would feast and then the adults all played card games like 500 or gin rummy. Again, I have such fond memories of those times. While most of those times were just fun and games,
Read more...


Community Calendar

2 Sep 2010 at 4:11am  Deadline for calendar items is 10 days in advance of the desired publication date. Send information on clubs, lectures, community events, religious events, reunions, support groups and singles to: Community Calendar, Pioneer Press, 3701 W. Lake Ave., Glenview IL 60026; fax to (847) 486-7451 or e-mail to glenview@pioneerlocal.com.
Read more...


Card-sharps can try their luck online

1 Sep 2010 at 12:00pm  What are the most versatile games in the world? Which types of games are totally unaffected by any weather, and can be played at any time of the day or night? Which games require virtually no ...
Read more...


Charity Briefs

31 Aug 2010 at 4:01am  School supply collection The Brother Rice Football program is sponsoring a school supply drive to benefit children who have extended stays at Hope Children's Hospital in Oak Lawn, as well as children at the PADS homeless shelter in Oak Lawn. Donations will be collected at all home football games this weekend: Friday, sophomore vs. De La Salle, 5 p.m.; Friday, varsity vs. Amundsen, 7:30 p.m ...
Read more...


Permalink: | Copyright © 2010 ginrummyonline.5-27x.com All Rights Reserved